Resonance: A Plague Tale Legacy 100% Achievement Guide

Resonance: A Plague Tale Legacy 100% Achievement Guide

By Editorial / August 31, 2026 / Achievement / 15 minutes of reading

Resonance: A Plague Tale Legacy has 36 achievements to unlock, including story, combat, collectible, upgrade, and special achievements. Some unlock naturally as I progress through the chapters, while others require me to complete specific actions during combat or collect hidden items.

In this guide, I cover all Resonance: A Plague Tale Legacy achievements and collectibles chapter by chapter. I also explain how I unlock the harder achievements, including the combat-related ones, so I can work toward 100% completion without missing anything important.

Shadow Dungeon Achievement Overview

Achievement TypeTotal
Story Achievements14
Combat Achievements15
Collectible & Upgrade Achievements5
Special Achievements2
Total36

Story Achievements

I unlock these achievements naturally as I progress through the story, so I don’t need to worry about missing them.

Blood Ties

I complete Chapter I.

Blood Ties

Criminals

I complete Chapter II.

Criminals

Precursors

I complete Chapter III.

Precursors

Risen from the Abyss

I complete Chapter IV.

Risen from the Abyss

Destroyer

I complete Chapter V.

Destroyer

Dark Depths

I complete Chapter VI.

Dark Depths

Slayer

I complete Chapter VII.

Slayer

Resonance

I complete Chapter VIII.

Resonance

And Night Fell

I complete Chapter IX.

And Night Fell

Parallel Paths

I complete Chapter X.

Parallel Paths

Patera

I complete Chapter XI.

Patera

Fading Light

I complete Chapter XII.

Fading Light

Final Push

I complete Chapter XIII.

Final Push

A New Beginning

I complete all chapters.

A New Beginning

Total: 14 achievements

Combat Achievements

I need to use special skills, abilities, and enemy weaknesses to unlock these achievements.

Tit for Tat

I kill an archer with a throwing knife.

For Sharpness Lovers

I finish off 25 enemies with critical strikes.

Untouchable

I successfully parry 6 attacks in a row.

Cannon Fodder

I make an enraged Brute kill a soldier.

Dancer

I stun 3 enemies at the same time using “Echo Dance.”

Flip!

I kill 20 enemies by knocking them from a height.

Unpredictable

I make the monster lose my trail 25 times by jumping across a gap while hiding from it.

All Means Necessary

I stun 20 enemies with thrown objects.

The Ancients

I incinerate 100 Petrified enemies with light.

Refraction

I burn the monster with “Awakening Light” 10 times.

A Hair’s Breadth from Death

I narrowly escape the monster 5 times.

Ancient Fury

I kill 4 enemies at the same time with a Fury attack.

Bait

I make 20 Petrified enemies move at the same time.

Excessive Force

I escape the Corrupted’s grip using a Fury attack.

Open to New Things

I kill at least 1 enemy with each blade.

Total: 15 achievements

Collectible and Upgrade Achievements

I can unlock these achievements by collecting items and upgrading my abilities.

Warrior

I reach the maximum level in all 6 techniques.

Tomb Raider

I obtain all blades from the heroes’ tombs.

Oh, Ancestors

I find all of Theseus’ echoes.

Superstitious

I collect all amulets.

Collector

I collect all relics from the present and the past.

Total: 5 achievements

Special Achievements

I unlock these achievements through specific actions that don’t belong to the other categories.

Theater Connoisseur

I watch the entire puppet show at the carnival.

Hi There!

I say hello to the turtle.

Total: 2 achievements

Shadow Dungeon Achievement List

#AchievementRequirement
1Blood TiesComplete Chapter I
2CriminalsComplete Chapter II
3PrecursorsComplete Chapter III
4Risen from the AbyssComplete Chapter IV
5DestroyerComplete Chapter V
6Dark DepthsComplete Chapter VI
7SlayerComplete Chapter VII
8ResonanceComplete Chapter VIII
9And Night FellComplete Chapter IX
10Parallel PathsComplete Chapter X
11PateraComplete Chapter XI
12Fading LightComplete Chapter XII
13Final PushComplete Chapter XIII
14A New BeginningComplete all chapters
15Tit for TatKill an archer with a throwing knife
16For Sharpness LoversFinish off 25 enemies with critical strikes
17UntouchableSuccessfully parry 6 attacks in a row
18Cannon FodderMake an enraged Brute kill a soldier
19DancerStun 3 enemies simultaneously using “Echo Dance”
20Flip!Kill 20 enemies by knocking them from a height
21UnpredictableMake the monster lose your trail 25 times by jumping across a gap
22All Means NecessaryStun 20 enemies with thrown objects
23The AncientsIncinerate 100 Petrified enemies with light
24RefractionBurn the monster with “Awakening Light” 10 times
25A Hair’s Breadth from DeathNarrowly escape the monster 5 times
26Ancient FuryKill 4 enemies simultaneously with a Fury attack
27BaitMake 20 Petrified enemies move simultaneously
28Excessive ForceEscape the Corrupted’s grip using a Fury attack
29Open to New ThingsKill at least 1 enemy with each blade
30WarriorReach the maximum level in all 6 techniques
31Tomb RaiderObtain all blades from the heroes’ tombs
32Oh, AncestorsFind all of Theseus’ echoes
33SuperstitiousCollect all amulets
34CollectorCollect all relics from the present and the past
35Theater ConnoisseurWatch the entire puppet show at the carnival
36Hi There!Say hello to the turtle

Chapter 1 – Blood Ties

Collectibles

  • Blades: 1
  • Relics: 1
  • Amulets: 0
  • Echoes of Theseus: 0
  • Resonance: 0

1. A New Home

Collectibles: None.

If I purchased the game through pre-order or DLC, I have an additional blade. It doesn’t matter for completion.

Blade: 1/8 — Rusty Sword

2. Faro’s Cabin

Collectibles: None.

3. In Search of the Key

Collectibles:
  • Blade: 1/8 — Falchion
  • Relic: 1/37 — Loop Cross

I automatically receive the blade when this subchapter begins.

Untouchable

Later, I fight a group of enemies.

I hold block and study their attack patterns without killing them to make this easier.

Once I understand their attacks, I perform 6 perfect parries in a row without missing or taking damage.

After I parry the sixth attack, the achievement unlocks when the seventh attack begins.

Untouchable

I successfully parry 6 attacks in a row.

Achievement 1/36

4. Duel

Collectibles: None.

Blood Ties

I complete Subchapter 4 of Chapter 1.

Blood Ties

I complete Chapter I.

Achievement 2/36

Chapter 2 – Criminals

Collectibles

  • Blades: 1
  • Relics: 2
  • Amulets: 2
  • Echoes of Theseus: 0
  • Resonance Points: 5

1. Uninvited Guests

Collectibles: None.

2. Carnival

Relic. 2/37

Venetian Flag

After the guards check me, I turn right and then right again.

As I pass another soldier, fireworks begin.

Before the bridge, I turn right to find the relic.

Amulet. 1/30

After Lani breaks open the door, I turn left and jump over the fence.

I enter an area with pigs and chickens.

I then crawl through the gap in the wooden fence.

After crawling through, the story path continues to the left.

Before continuing, I immediately look left again to find the amulet.

Relic — 3/37
Bull Mask

When I reach the square in front of the church where the carnival is taking place, I turn right to find the artifact.

Theater Connoisseur

After passing the performing jugglers in front of the church, but before turning left to continue the story, I find a small theater booth with a puppet show.

I watch the entire performance from beginning to end to unlock the achievement.

Theater Connoisseur

I watch the entire puppet show at the carnival.

Achievement 3/36

I continue through the story.

After crawling through the gap in the wooden fence, I reach a square with a well.

Blade — 2/8

I find the blade inside a barrel near the water.

I can’t miss it.

3. Rats in the Barrel

Amulet — 2/30

After jumping from the rope slide onto the roof and dealing with the first archer, I walk across the small ledge toward the neighboring roof.

Immediately to the left, I find a box containing the amulet.

4. On the Run

Resonance Points — 5/200

After opening the key box as part of the story, I receive Resonance Points.

I recommend spending these points on “Fate’s Throw.”

5. Flame

Collectibles: None.

Criminals

I complete Subchapter 5 of Chapter 2.

Criminals

I complete Chapter II.

Achievement 4/36

Chapter 3. Precursors

Collectibles

  • Blades: 0
  • Relics: 6
  • Amulets: 4
  • Echoes of Theseus: 0
  • Resonance Points: 9

1 — Earthly Paradise

After arriving on the island and getting off the boat, the story tells me to go right.

Hi There!

Before going right, I turn left and continue until I find a turtle.

I say hello to the turtle to unlock the achievement.

Hi There!

I say hello to the turtle.

Achievement 5/36

Relic — 4/37

Shell

I stand facing the gate.

There is a fork in the path.

First, I collect the Resonance Point inside the boat.

Then I enter the cave and collect the relic.

Resonance Point — 6/200

I find it inside the boat near the gate.

Relic — 5/37

Carved Stone: Bull Game

I continue through the story until I reach an open area.

I enter the cave first and collect the relic before continuing with the story objectives.

Resonance Point — 7/200

After crawling through the gorge and climbing down, I find a Resonance Point along the path.

Relic — 6/37

Golden Bowl

Before jumping across to the other side near the architectural structures, I check the fork behind me.

I go down to collect the relic.

Relic — 7/37

Hero Tablet

After meeting the red-haired fox and reaching the area with the ruins of the destroyed city, the story path tells me to go left.

Before doing so, I collect the relic.

Then I go down the cliff to collect the Resonance Point.

Resonance Point — 8/200

I find it after meeting the fox and entering the ruined city area.

Resonance Point — 9/200

I continue along the story path until I learn about the watchtower.

I climb the tower and collect the Resonance Point.

Resonance Point — 10/200

In the abandoned settlement, before climbing the stairs to the higher level, I turn right to find the Resonance Point.

2. Traces

Resonance Point — 11/200

After crawling through another gap in the rock, I descend two levels to find the Resonance Point.

Then I continue along the story path.

Amulet — 3/30

After descending as part of the story, I turn right and pass through the remains of a doorway.

I don’t jump across to the other side.

Instead, I go down to find the amulet.

Resonance Point — 12/200

After collecting the amulet, I continue across the square.

I collect the Resonance Point along the way.

Relic — 8/37

Board Game

Amulet — 4/30

Near the statue of the king and the fallen crown, I first go right.

I climb up and jump onto the second platform to collect the relic.

Then I go down one level.

I enter the building through the first room containing a fresco.

In the neighboring room, I descend through the opening in the floor.

The amulet is in the second room behind me.

Resonance Point — 13/200

I continue through the story.

As I jump, crawl, and climb toward the highest level, I reach a point where I need to jump across to the building with columns.

Before jumping, I collect the Resonance Point from the basket.

3. Village of Heroes

Amulet — 5/30

Inside the building, before the blocked doorway, I turn left into the room.

The amulet is inside.

Relic — 9/37

After reaching the open square with the fresco, I look behind it to find the relic.

4. Following the Pretenders

Amulet — 6/30

After clearing the obstruction in the passage and walking through the long corridor, I collect the amulet on the left.

5. Beginning of the Trials

Resonance Point — 14/200

I enter the building.

I find the Resonance Point on the left.

Precursors

I complete Subchapter 5 of Chapter 3.

Precursors

I complete Chapter III.

Achievement 6/36

Chapter 4 — Risen from the Abyss

Collectibles

  • Blades: 1
  • Relics: 3
  • Amulets: 2
  • Echoes of Theseus: 0
  • Resonance Points: 17

1. A Familiar Threat

Resonance Point — 15/200

At the beginning of the chapter, I turn back slightly.

I find the Resonance Point near the statue.

I use the points to unlock either Echo Dance or upgrade another level of Fate’s Throw.

Resonance Points — 16–17/200

Later, I have a combat encounter.

After the fight, I receive 2 Resonance Points.

If I upgrade the Echo of Theseus ability, I can unlock the related achievement, provided I previously invested in Fate’s Throw without completing one of its upgrades.

Dancer

I wait until at least three enemies are grouped close together.

I allow one of them to attack me with a normal attack.

If I have upgraded the relevant ability, I can also perform this with yellow attacks.

I dodge the attack, grab the enemy, and throw them into the group.

When they collide, at least three enemies should be stunned at the same time.

Dancer

I stun 3 enemies simultaneously using “Echo Dance.”

Achievement 7/36

Resonance Point — 18/200

After the fight, I enter the room containing the puzzle.

I find the Resonance Point inside.

2. Down into the Abyss

Amulet — 7/30
Resonance Point — 19/200
Relic — 10/37

Cornicello

After descending to the statue, I turn right.

There is a fork on the wooden platforms.

I climb up to collect the amulet and Resonance Point.

Then I jump down and descend even farther to collect the relic.

Resonance Point — 20/200

After crawling under the gate and walking through the corridor into the puzzle room, I collect the Resonance Point.

Resonance Points — 21–22/200

After fighting two spearmen, I enter the room and solve the puzzle.

Once the puzzle is solved, I activate the mechanism to open the door.

Another battle begins.

After the battle, I receive 2 Resonance Points.

Resonance Point — 23/200

In the circular room, I collect the Resonance Point first.

Then I continue through the gap as required by the story.

Resonance Point — 24/200

After exiting the gap, I turn left to collect the Resonance Point.

Resonance Point — 25/200

While descending, I check beside the column on the left to find another Resonance Point.

3. Puzzles and Traps

Relic — 11/37

Rhyton

After completing the trials in the corridor and entering the room containing the next trial, I take the fork toward the relic first.

Resonance Point — 26/200

After completing the trial and climbing the stairs, I go left first to collect the Resonance Point.

Blade — 3/8

Kopis

After the next trial, I pass through the gap in the wall on the right.

I enter a circular room containing a statue.

I open the tomb and collect the blade.

4. At the Bottom

Relic — 12/37
Mosaic

During the descent down the rope ladder, I turn around immediately after landing.

I jump across and collect the relic.

Resonance Points — 27–28/200

In the room containing another trial, I allow Lani to reach the other side.

Enemies appear.

After defeating them, I receive 2 Resonance Points.

Tit for Tat

When Lani reaches the other side and the enemies appear, I use the throwing knife lying on the floor.

I throw it at the archer to unlock the achievement.

Tit for Tat

I kill an archer with a throwing knife.

Achievement 8/36

Amulet — 8/30

I continue through the story until I reach a circular room with red columns and statues.

I descend and collect the collectible located behind me after the jump.

5. Theseus

When I enter the hall, I get the opportunity to play as Theseus.

This is a good opportunity to work on several combat achievements.

I can replay this subchapter later if necessary.

Flip!

I need to kill 20 enemies by knocking them off a height using a shove or kick.

This achievement is cumulative.

Flip!

I kill 20 enemies by knocking them from a height.

Achievement 9/36

Cannon Fodder

After finishing Theseus’ battle, I begin solving the puzzle.

Once the puzzle is solved, I activate the mechanism to open the door.

A large number of enemies attack.

I first lower the health of the soldier who will become the target of the Brute’s rage attack.

Then I position myself so the soldier stays between me and the enraged Brute.

The Brute should eventually kill the soldier.

Cannon Fodder

I make an enraged Brute kill a soldier.

Achievement 10/36

For Sharpness Lovers

By this point, I should have regularly been finishing enemies with critical strikes.

If I haven’t unlocked the achievement yet, I continue doing so until I have performed 25 critical finishers.

For Sharpness Lovers

I finish off 25 enemies with critical strikes.

Achievement 11/36

All Means Necessary

If I have regularly used throwable objects to stun enemies, I may unlock this achievement around this point.

If not, I continue using throwable objects until I reach 20.

All Means Necessary

I stun 20 enemies with thrown objects.

Achievement 12/36

Resonance Points — 29–31/200

After the battle, I receive 3 Resonance Points.

Risen from the Abyss

I complete Subchapter 5 of Chapter 4.

Risen from the Abyss

I complete Chapter IV.

Achievement 13/36

Chapter 5 – Destroyer

Collectibles

  • Blades: 0
  • Relics: 0
  • Amulets: 0
  • Echoes of Theseus: 0
  • Resonance Points: 0

1. Row Together

Collectibles: None.

2. Battlefield

Collectibles: None.

3. Four Symbols

Collectibles: None.

4. Be Worthy of Your Name

Collectibles: None.

Chapter 6 – Dark Depths

Collectibles

  • Blades: 0
  • Relics: 0
  • Amulets: 0
  • Echoes of Theseus: 0
  • Resonance Points: 0

1 — Trapped

Collectibles: None.

2 — The Monster

Collectibles: None.

A Hair’s Breadth from Death

At the beginning of this section, I have an easy opportunity to unlock this achievement.

I get extremely close to the monster without allowing it to grab me.

When the monster approaches, I jump into the light or stand just at the edge of the light so the monster gets burned without reaching me.

If the monster gets burned or snaps its claws near me, it counts toward the achievement.

I repeat this 5 times.

A Hair’s Breadth from Death

I narrowly escape the monster 5 times.

Achievement — 14/36

Unpredictable

A little further ahead, after squeezing through the doorway, the monster breaks through and chases me.

A pipe falls nearby.

Later, I need to jump across gaps onto small rectangular platforms.

I repeatedly jump across these gaps to make the monster lose my trail.

I can get approximately 15 progress points here.

On a replay, I can complete the achievement more easily.

Alternatively, I can obtain this achievement naturally during Chapter 7 in a single run without dying.

Unpredictable

I make the monster lose my trail 25 times by jumping across a gap while hiding from it.

Achievement — 15/36

3 — False Hope

Collectibles: None.

4 — Minoan Technique

Collectibles: None.

5 — Architect

Collectibles: None.

Chapter 7 — Slayer

Chapter 8 — Resonance

Chapter 9 — And Night Fell

Chapter 10 — Parallel Paths

Chapter 11 — Patera

Chapter 12 — Fading Light

Chapter 13 — Final Push

I will update soon.