Moon Sweepers Guide – End Game Ratio for Catchers

Moon Sweepers Guide – End Game Ratio for Catchers

By Editorial / October 26, 2026 / Guide / 4 minutes of reading

In this Moon Sweepers guide, I cover the best upgrades to buy first, how to earn free money, and how to build an efficient production base. I also explain when to buy J.O.O.N.A.S., which vehicle upgrades are worth the money, and the best capsule catcher ratio for end-game factories.

1. Clean the Moon

I start by cleaning 15 sections of the moon with the toothbrush and selling the dust. After that, I buy the nail brush and clean another 150 sections, as I am buying the extra-wide broom.

I also buy economy upgrades to earn more money from sales and improve my progress.

2. Build the Production Factories

I buy the construction tool (hammer) to unlock the production factories. My main focus is on the pressure chamber and the stone press.

Ideally, I connect two pressure chambers and four to six stone presses. When looking at the entrance of the stone press, stone goes on the left and dust goes on the right.

I improve my economy gradually, as the other upgrades are a waste of money at this stage.

I install conveyor belts with splitters and combiners in the lines before the pressure chamber. I do this because I will also be installing the garage and the capsule collection station.

3. Buy J.O.O.N.A.S. and the Mega Vacuum Cleaner

I buy J.O.O.N.A.S. instead of the robot vacuum cleaner, as the robot vacuum cleaner is a waste of money.

After buying J.O.O.N.A.S., I save money to buy more of them. This allows me to get close to the end of the game and unlock more of its possibilities.

Next, I buy the Mega Vacuum Cleaner in the garage and upgrade it. The lights are optional and unnecessary.

Don’t Do This!

  • I don’t buy three slots in my tool belt, as I only need two.
  • I don’t buy every broom and tool.
  • I don’t upgrade every vehicle.
  • I don’t upgrade everything available unless I already have at least a few J.O.O.N.A.S.

Upgrade Order

Economy

I upgrade the economy in this order:

  1. Market contracts
  2. Section bonus
  3. Supplier network
  4. Moon exchange

I leave all the remaining economy upgrades until the end.

Vehicles

I upgrade the vehicles in this order:

  1. Mega Suagrover
  2. Tuned engine
  3. Large bunker suction control, as I am suctioning at high
  4. Turbo kit
  5. Quick emptying

Free Money

There are 195 flags on the map, each worth €100, and 26 sites worth €250 each, as well as 12 stations.

I start by going to the map in the headquarters. I explore the map to find flags and sites, including the first three that can be found quickly.

I can also teleport between stations, but each teleport costs €50.

Building a Base

When building a base, I first build the 3-meter base and double-check everything before building something bigger.

The problem is that I can’t build conveyor belts vertically to make the setup look good. Because of this, I place the production area near the base if I want everything to look neat.

End Game Ratio for Catchers

When I reach the stage where I am building several J.O.O.N.A.S., I focus on building capsule catchers to convert dust into sand and then stone.

The best ratio I have found is one capsule catcher, two pressure chambers, and five stone presses. I build several of these mini factories to keep up with the demand from all the incoming J.O.O.N.A.S. launches.

I can optimize the conveyor belt splitting, but I find it easier to daisy-chain the mergers and splitters. The system seems to keep up with the demand just fine.

I also make sure to install at least two solar trackers per building, with a few extra ones as spares. This provides enough battery power to keep the factory running through the night without interruptions.

For this factory, around 16–18 solar trackers should be enough.